<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://littletroubles.wiki/index.php?action=history&amp;feed=atom&amp;title=Storyteller</id>
	<title>Storyteller - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://littletroubles.wiki/index.php?action=history&amp;feed=atom&amp;title=Storyteller"/>
	<link rel="alternate" type="text/html" href="https://littletroubles.wiki/index.php?title=Storyteller&amp;action=history"/>
	<updated>2026-08-11T14:51:06Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.42.3</generator>
	<entry>
		<id>https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10636&amp;oldid=prev</id>
		<title>Chesto at 00:28, 10 August 2026</title>
		<link rel="alternate" type="text/html" href="https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10636&amp;oldid=prev"/>
		<updated>2026-08-10T00:28:09Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 20:28, 9 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l7&quot;&gt;Line 7:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 7:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players must have a deck of exactly 70 cards.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Players must have a deck of exactly 70 cards.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to this deck, each player must have a &amp;#039;&amp;#039;Table of Contents&amp;#039;&amp;#039;, consisting of:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In addition to this deck, each player must have a &amp;#039;&amp;#039;Table of Contents&amp;#039;&amp;#039;, consisting of:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** One of each non-unique, [[:Category:Rarity:Common|common-rarity]] card type ([[Action]]/[[Character]]/[[Field]]/[[Goal]]/[[Scene]]/[[Toy]]). Once these cards leave the [[Playground]], they go to [[Timeout]] as normal and are treated as normal cards from then on.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** One of each non-unique, [[:Category:Rarity:Common|common-rarity]] card type ([[Action]]/[[Character]]/[[Field]]/[[Goal]]/[[Scene]]/[[Toy]]). Once these cards leave the [[Playground]], they go to [[Timeout]] as normal and are treated as normal cards from then on &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(i.e. they can then be returned to the hand or deck as normal)&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The [[Main Character]] to be the player&amp;#039;s Storyteller.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** The [[Main Character]] to be the player&amp;#039;s Storyteller.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** That Character&amp;#039;s associated [[Frame]].&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;** That Character&amp;#039;s associated [[Frame]].&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player&#039;s Storyteller and the cards in their Table of Contents are set &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;aside &lt;/del&gt;in their own area, and can be played for Cost during the Build Phase in the same way as the cards in the player&#039;s hand.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A player&#039;s Storyteller and the cards in their Table of Contents are set &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;face-up &lt;/ins&gt;in their own area&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, are public knowledge&lt;/ins&gt;, and can be played for Cost during the Build Phase in the same way as the cards in the player&#039;s hand.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Deck construction has its own rules:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Deck construction has its own rules:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l22&quot;&gt;Line 22:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 22:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Storytellers ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Storytellers ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Main Character card with its associated Frame becomes a player&#039;s &#039;&#039;Storyteller&#039;&#039;. Unlike other cards, when a Storyteller &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;is removed from &lt;/del&gt;the &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Playground&lt;/del&gt;, it goes to &#039;&#039;Naptime&#039;&#039;, returning to its area, and cannot be played to the Playground again for a number of turns equal to the number of times it has been played this game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;A Main Character card with its associated Frame becomes a player&#039;s &#039;&#039;Storyteller&#039;&#039;. Unlike other cards, when a Storyteller &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;would be sent to Timeout or &lt;/ins&gt;the &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;deck&lt;/ins&gt;, it goes to &#039;&#039;Naptime&#039;&#039;, returning to its area, and cannot be played to the Playground again for a number of turns equal to the number of times it has been played this game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. A Storyteller can be returned to the hand as normal&lt;/ins&gt;.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The associated Frame gives the Storyteller additional features and changes how the game is played:&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;The associated Frame gives the Storyteller additional features and changes how the game is played:&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key littlet3_mw14764-mwud_:diff:1.41:old-10635:rev-10636:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Chesto</name></author>
	</entry>
	<entry>
		<id>https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10635&amp;oldid=prev</id>
		<title>Chesto at 22:01, 9 August 2026</title>
		<link rel="alternate" type="text/html" href="https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10635&amp;oldid=prev"/>
		<updated>2026-08-09T22:01:48Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Revision as of 18:01, 9 August 2026&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l30&quot;&gt;Line 30:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 30:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;New Cookie Goal and New Fight Goal:&amp;#039;&amp;#039;&amp;#039; These values replace the standard goals of 100 {{ItemIcon|Cookies|n}} or 10 Fight Wins to win.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;New Cookie Goal and New Fight Goal:&amp;#039;&amp;#039;&amp;#039; These values replace the standard goals of 100 {{ItemIcon|Cookies|n}} or 10 Fight Wins to win.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Per Turn Resources:&amp;#039;&amp;#039;&amp;#039; Cookies{{ItemIcon|CookieGain}} and Cards{{ItemIcon|CardGain}} per turn the Storyteller gives. These are always added to the player&amp;#039;s resources during the [[Resource Phase]] regardless of where the Storyteller is.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &amp;#039;&amp;#039;&amp;#039;Per Turn Resources:&amp;#039;&amp;#039;&amp;#039; Cookies{{ItemIcon|CookieGain}} and Cards{{ItemIcon|CardGain}} per turn the Storyteller gives. These are always added to the player&amp;#039;s resources during the [[Resource Phase]] regardless of where the Storyteller is.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Characters can have different Frames for Adult and Regressed sides. A Storyteller&#039;s Frame is only active while the Storyteller is the same [[state]] as the frame - the Adult side of the Storyteller cannot use the ability or fulfil the Alt Win Con of the frame associated with its Regressed side, and vice versa.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;

&lt;!-- diff cache key littlet3_mw14764-mwud_:diff:1.41:old-10634:rev-10635:php=table --&gt;
&lt;/table&gt;</summary>
		<author><name>Chesto</name></author>
	</entry>
	<entry>
		<id>https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10634&amp;oldid=prev</id>
		<title>Chesto: Created page with &quot;&#039;&#039;&#039;Storyteller&#039;&#039;&#039; is a format introduced alongside Into the Jungle Gym!.  == Deck Structure and Setup ==  Storyteller format differs from Constructed Play (Daycare/Preschool/Grade School) in a number of ways:  * Players must have a deck of exactly 70 cards. * In addition to this deck, each player must have a &#039;&#039;Table of Contents&#039;&#039;, consisting of: ** One of each non-unique, common-rarity card type (Action/C...&quot;</title>
		<link rel="alternate" type="text/html" href="https://littletroubles.wiki/index.php?title=Storyteller&amp;diff=10634&amp;oldid=prev"/>
		<updated>2026-08-09T21:51:49Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&amp;#039;&amp;#039;&amp;#039;Storyteller&amp;#039;&amp;#039;&amp;#039; is a format introduced alongside &lt;a href=&quot;/index.php?title=Into_the_Jungle_Gym!&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Into the Jungle Gym! (page does not exist)&quot;&gt;Into the Jungle Gym!&lt;/a&gt;.  == Deck Structure and Setup ==  Storyteller format differs from &lt;a href=&quot;/How_to_Play#Game_Formats&quot; title=&quot;How to Play&quot;&gt;Constructed Play&lt;/a&gt; (Daycare/Preschool/Grade School) in a number of ways:  * Players must have a deck of exactly 70 cards. * In addition to this deck, each player must have a &amp;#039;&amp;#039;Table of Contents&amp;#039;&amp;#039;, consisting of: ** One of each non-unique, &lt;a href=&quot;/index.php?title=Category:Rarity:Common&amp;amp;action=edit&amp;amp;redlink=1&quot; class=&quot;new&quot; title=&quot;Category:Rarity:Common (page does not exist)&quot;&gt;common-rarity&lt;/a&gt; card type (&lt;a href=&quot;/Action&quot; title=&quot;Action&quot;&gt;Action&lt;/a&gt;/C...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;#039;&amp;#039;&amp;#039;Storyteller&amp;#039;&amp;#039;&amp;#039; is a format introduced alongside [[Into the Jungle Gym!]].&lt;br /&gt;
&lt;br /&gt;
== Deck Structure and Setup ==&lt;br /&gt;
&lt;br /&gt;
Storyteller format differs from [[How to Play#Game Formats|Constructed Play]] (Daycare/Preschool/Grade School) in a number of ways:&lt;br /&gt;
&lt;br /&gt;
* Players must have a deck of exactly 70 cards.&lt;br /&gt;
* In addition to this deck, each player must have a &amp;#039;&amp;#039;Table of Contents&amp;#039;&amp;#039;, consisting of:&lt;br /&gt;
** One of each non-unique, [[:Category:Rarity:Common|common-rarity]] card type ([[Action]]/[[Character]]/[[Field]]/[[Goal]]/[[Scene]]/[[Toy]]). Once these cards leave the [[Playground]], they go to [[Timeout]] as normal and are treated as normal cards from then on.&lt;br /&gt;
** The [[Main Character]] to be the player&amp;#039;s Storyteller.&lt;br /&gt;
** That Character&amp;#039;s associated [[Frame]].&lt;br /&gt;
&lt;br /&gt;
A player&amp;#039;s Storyteller and the cards in their Table of Contents are set aside in their own area, and can be played for Cost during the Build Phase in the same way as the cards in the player&amp;#039;s hand.&lt;br /&gt;
&lt;br /&gt;
Deck construction has its own rules:&lt;br /&gt;
&lt;br /&gt;
* All printed sets are legal.&lt;br /&gt;
* Players are also able to use [[:Category:Storyteller-Exclusive Cards|cards exclusive to Storyteller]], marked with their own distinct symbols.&lt;br /&gt;
* Players are limited to one copy of each [[unique]] card, and &amp;#039;&amp;#039;&amp;#039;two&amp;#039;&amp;#039;&amp;#039; copies of each non-unique card between both their deck and their Table of Contents (except cards which specify a different limit, such as [[Silly Bands]], which may be played at their stated number of copies).&lt;br /&gt;
* Storyteller has its own distinct [[banlist]].&lt;br /&gt;
&lt;br /&gt;
== Storytellers ==&lt;br /&gt;
&lt;br /&gt;
A Main Character card with its associated Frame becomes a player&amp;#039;s &amp;#039;&amp;#039;Storyteller&amp;#039;&amp;#039;. Unlike other cards, when a Storyteller is removed from the Playground, it goes to &amp;#039;&amp;#039;Naptime&amp;#039;&amp;#039;, returning to its area, and cannot be played to the Playground again for a number of turns equal to the number of times it has been played this game.&lt;br /&gt;
&lt;br /&gt;
The associated Frame gives the Storyteller additional features and changes how the game is played:&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Restriction/Alteration:&amp;#039;&amp;#039;&amp;#039; A change to gameplay and/or deck construction.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Ability:&amp;#039;&amp;#039;&amp;#039; A reusable, activated ability with a [[Cookie Cost]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Alt Win Con:&amp;#039;&amp;#039;&amp;#039; An additional [[Alternate Win Condition]].&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;New Cookie Goal and New Fight Goal:&amp;#039;&amp;#039;&amp;#039; These values replace the standard goals of 100 {{ItemIcon|Cookies|n}} or 10 Fight Wins to win.&lt;br /&gt;
* &amp;#039;&amp;#039;&amp;#039;Per Turn Resources:&amp;#039;&amp;#039;&amp;#039; Cookies{{ItemIcon|CookieGain}} and Cards{{ItemIcon|CardGain}} per turn the Storyteller gives. These are always added to the player&amp;#039;s resources during the [[Resource Phase]] regardless of where the Storyteller is.&lt;/div&gt;</summary>
		<author><name>Chesto</name></author>
	</entry>
</feed>