Cram Session: Difference between revisions

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*{{ItemIcon|Task}} A [[Character]] you control gains exactly 1{{ItemIcon|Confidence}}.
* A [[Character]] you control gains exactly 1{{ItemIcon|Confidence}}.
*{{ItemIcon|Task}} A Character you control gains exactly 2{{ItemIcon|Confidence}}.
* A Character you control gains exactly 2{{ItemIcon|Confidence}}.
*{{ItemIcon|Task}} A Character you control gains exactly 3{{ItemIcon|Confidence}}.
* A Character you control gains exactly 3{{ItemIcon|Confidence}}.
*{{ItemIcon|Task}} A Character you control loses a Fight after gaining {{ItemIcon|Confidence}} in the same turn.
* A Character you control loses a Fight after gaining {{ItemIcon|Confidence}} in the same turn.
 
</div>
Reward: Characters you control gain +1{{ItemIcon|Confidence}} for the remainder of the game.
Reward: Characters you control gain +1{{ItemIcon|Confidence}} for the remainder of the game.
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Latest revision as of 20:40, 22 January 2026

Card Type Goal
Cookie Cost 10Cookies
Rarity Rare
Artist NuggetMunk

Cram Session is a Goal card. It was introduced in Back To (Pre)School.

Card Text

Tasks:

  • A Character you control gains exactly 1Confidence.
  • A Character you control gains exactly 2Confidence.
  • A Character you control gains exactly 3Confidence.
  • A Character you control loses a Fight after gaining Confidence in the same turn.

Reward: Characters you control gain +1Confidence for the remainder of the game.

Appearances

This card appears in the following sets:

Alt Art

Back To (Pre)School