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Too Much Competition: Difference between revisions

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* If after resolution the player controls more than 3 Characters, they will be unable to play any Characters until they control less than 3, but these Characters will remain on the playground.
* If after resolution the player controls more than 3 Characters, they will be unable to play any Characters until they control less than 3, but these Characters will remain on the playground.
** Characters on their side of the playground will still be able to be Regressed and Restored as normal.
** Characters on their side of the playground will still be able to be Regressed and Restored as normal.
* If one of the two targeted Regressed Characters is [[Restored]], the other will still be sent to Timeout at the end of the turn.
* If one of the two targeted Regressed Characters is [[Restored]] or leaves the Playground, the other will still be sent to Timeout at the end of the turn.
* This card checks the state of the targeted Characters at the end of the turn: if a Character is Restored and then Regressed, it will still be sent to Timeout.


== Appearances ==
== Appearances ==

Revision as of 08:37, 30 September 2026

Card Type Decisive Action Decisive Action
Cookie Cost 6Cookies
Rarity Exceptional Rare
Artist PandorasArtbox
Tournament Status Legal

Too Much Competition is a Decisive Action card. It was introduced in Back To (Pre)School.

Card Text

Your Playground permanently loses 2 Character Spaces.

Choose 2 Regressed Character. If they are still Regressed at the end of the turn, send them to Timeout.

Rulings

  • After playing this card, the player's maximum Character count decreases by 2 (i.e. 3 in a standard game).
  • This card can be played even if the player controls more than 3 Characters.
  • If after resolution the player controls more than 3 Characters, they will be unable to play any Characters until they control less than 3, but these Characters will remain on the playground.
    • Characters on their side of the playground will still be able to be Regressed and Restored as normal.
  • If one of the two targeted Regressed Characters is Restored or leaves the Playground, the other will still be sent to Timeout at the end of the turn.
  • This card checks the state of the targeted Characters at the end of the turn: if a Character is Restored and then Regressed, it will still be sent to Timeout.

Appearances

This card appears in the following sets: