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Show new changes starting from 21:19, 21 October 2026
 
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19 October 2026

 m   06:08  Kudzu 2 changes hist +42 [Chesto (2×)]
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06:08 (cur | prev) +1 Chesto talk contribs (Text replacement - "== Alternate Art ==Category:Cards with Alternate Artwork" to "== Alternate Art == Category:Cards with Alternate Artwork") Tag: ReplaceText
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05:49 (cur | prev) +41 Chesto talk contribs (Text replacement - "== Alternate Art ==" to "== Alternate Art ==Category:Cards with Alternate Artwork") Tag: ReplaceText
 m   06:05  Ominous Foretellings 2 changes hist +42 [Chesto (2×)]
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06:05 (cur | prev) +1 Chesto talk contribs (Text replacement - "== Alternate Art ==Category:Cards with Alternate Artwork" to "== Alternate Art == Category:Cards with Alternate Artwork") Tag: ReplaceText
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05:54 (cur | prev) +41 Chesto talk contribs (Text replacement - "== Alternate Art ==" to "== Alternate Art ==Category:Cards with Alternate Artwork") Tag: ReplaceText

16 October 2026

     07:17  Ominous Foretellings diffhist +26 Chesto talk contribs
     07:16  Kudzu diffhist +26 Chesto talk contribs

15 October 2026

N    08:16  Kudzu diffhist +1,209 Chesto talk contribs (Created page with "{{CardStatsBasic |CardType=Scene|ImageUrl=ItJG-071a.png|CookieCost=4|Rarity=Common|Artist=Kircai|FirstSet=Into The Jungle(Gym)|SetID=071}}''Kudzu'' is a Scene card. It was introduced in Into The Jungle(Gym). == Card Text == {{ItemIcon|QuickAbility}} 5{{ItemIcon|Cookies}}: Send this copy of Kudzu to Timeout. The player whose Playground contains this Kudzu may activate this ability. At the start of each turn with a player who controls Kudzu, place a cop...")
N    07:48  Ominous Foretellings 2 changes hist +1,197 [Chesto (2×)]
     
07:48 (cur | prev) −40 Chesto talk contribs
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07:48 (cur | prev) +1,237 Chesto talk contribs (Created page with "{{CardStatsBasic |CardType=Great Goal|ImageUrl=ItJG-086a.png|CookieCost=7|Resources=5|Rarity=Rare|Artist=Bubblepuppers|FirstSet=Into The Jungle(Gym)|SetID=086}}''Ominous Foretellings'' is a Great Goal card. It was introduced in Into The Jungle(Gym). == Card Text == Tasks: <div class="task-list"> * Complete a Turn. * Complete a Turn. * Complete a Turn. * Complete a Turn. * Complete a Turn. </div> Reward: Lose the game <!--== Rulings == Category:Cards with ru...")