Goal: Difference between revisions

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|UniqueBorderColor=<b><span style="color:#26140C">Dark brown</span></b>
|UniqueBorderColor=<b><span style="color:#26140C">Dark brown</span></b>
|PlayableTo=Your [[Playground]]<br><font size="1">(goal spot, max 1)</font>  
|PlayableTo=Your [[Playground]]<br><font size="1">(goal spot, max 1)</font>  
|IntroducedIn=[[Roll for Regression]]}}
|IntroducedIn=[[Roll For Regression]]}}
Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks, that once completed, reward the player with the stated Reward at the bottom of the card.
Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks, that once completed, reward the player with the stated Reward at the bottom of the card.


Like [[Scene|Scenes]] and [[Field|Fields]], Goals can be replaced by playing a new one over the top of the old one.
There are two types of goals:
* [[:Category:Goal|Regular Goal]]: Has a map icon and a yellow border.
* [[:Category:Great Goal|Great Goal]]: Has a darker map icon with a dark brown border.


[[Category:Card Type]]
[[Category:Card Type]]

Latest revision as of 13:51, 21 January 2026

Card Type > Goal

Goal
Card color Brown
Symbol(s)
Unique variant Great Goal
Unique symbol(s)
Unique border color Dark brown
Playable to Your Playground
(goal spot, max 1)
Introduced in Roll For Regression

Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks, that once completed, reward the player with the stated Reward at the bottom of the card.

Like Scenes and Fields, Goals can be replaced by playing a new one over the top of the old one.

There are two types of goals: