Tasty Snack: Difference between revisions
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Choose a [[Character]] and send any number of [[Toy]]s you control to [[Timeout]]; the chosen Character gains 1{{ItemIcon|Confidence}} or 1{{ItemIcon|Maturity}} for each Toy sent to Timeout. | Choose a [[Character]] and send any number of [[Toy]]s you control to [[Timeout]]; the chosen Character gains 1{{ItemIcon|Confidence}} or 1{{ItemIcon|Maturity}} for each Toy sent to Timeout. | ||
== Rulings == | == Rulings == | ||
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* Tasty Snack's effect can only increase {{ItemIcon|Confidence}} or {{ItemIcon|Maturity}}. You cannot mix both stats. | * Tasty Snack's effect can only increase {{ItemIcon|Confidence}} or {{ItemIcon|Maturity}}. You cannot mix both stats. | ||
== Flavor Text == | |||
Let's get rid of these before they cause any MORE trouble. | |||
== Appearances == | == Appearances == | ||
Revision as of 16:53, 27 April 2026
| Card Type | Quick Action |
| Cookie Cost | 3 |
| Rarity | Rare |
| Artist | SmokeyAussie |
Tasty Snack is a Quick Action card. It was introduced in Roll For Regression.
Card Text
Choose a Character and send any number of Toys you control to Timeout; the chosen Character gains 1
or 1
for each Toy sent to Timeout.
Rulings
Flavor Text
Let's get rid of these before they cause any MORE trouble.
Appearances
This card appears in the following sets:
- Roll For Regression (103/130)
Alternate Art
-
103b
