Goal: Difference between revisions
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|PlayableTo=Your [[Playground]]<br><font size="1">(goal spot, max 1)</font> | |PlayableTo=Your [[Playground]]<br><font size="1">(goal spot, max 1)</font> | ||
|IntroducedIn=[[Roll For Regression]]}} | |IntroducedIn=[[Roll For Regression]]}} | ||
Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks{{ItemIcon|Task}}, that once completed, reward the player with the stated | Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks{{ItemIcon|Task}}, that once completed, reward the player with the stated prize at the bottom of the card. The completed Goal is then sent to Timeout. | ||
Like [[Scene|Scenes]] and [[Field|Fields]], Goals can be replaced by playing a new one over the top of the old one. | Like [[Scene|Scenes]] and [[Field|Fields]], Goals can be replaced by playing a new one over the top of the old one. | ||
Latest revision as of 11:07, 10 June 2026
Card Type > Goal
| Goal | |
|---|---|
| Card color | Brown |
| Symbol(s) | |
| Unique variant | Great Goal |
| Unique symbol(s) | |
| Unique border color | Dark brown |
| Playable to | Your Playground (goal spot, max 1) |
| Introduced in | Roll For Regression |
Goal cards are brown and are placed in the Goal area. A Goal is made up of objectives known as Tasks
, that once completed, reward the player with the stated prize at the bottom of the card. The completed Goal is then sent to Timeout.
Like Scenes and Fields, Goals can be replaced by playing a new one over the top of the old one.
There are two types of goals:
- Regular Goal: Has a map icon and a yellow border.
- Great Goal: Has a darker map icon with a dark brown border.
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