Keywords

From Little Troubles
Revision as of 21:54, 4 May 2026 by Chesto (talk | contribs)

Glossary of Keywords

Ability

For more information, see the Ability page.

Adult

For more information, see the Adult page.

Bribe

For more information, see the Bribe page.

Card

For more information, see the Card page.

Check/look at

Confidence

Confidence is the character's ability to win fights, or their attack value. It is marked on the character card in the lower left corner with a red rattle. Unless printed on the card as 0, this value can never be affected by actions, locations, or scenes to be made below 1.

Cookies

For more information, see the Cookies page.

Cost

For more information, see the Cost page.

Deck

Your deck (or draw pile) is your cards not currently in play, not in your hand and not in Timeout. Your deck is played face down on your play surface. Generally, cards are moved from the top of your deck to your hand as part of either the resource phase of your turn or as a fight reward.

If you run out of cards in your deck, you shuffle the cards in your Timeout to create a new deck.

Dice

For more information, see the Dice page.

Discard

For more information, see the Discard page.

Draw

For more information, see the Draw page.

Fight

For more information, see the Fight page.

Fight Rewards

For more information, see the Fight Rewards page.

Grab

For more information, see the Grab page.

Hand

For more information, see the Hand page.

Mandatory Effects

For more information, see the Mandatory Effects page.

Maturity

Maturity is the measure of the character's ability to stay an adult or stay out of timeout...or their defense. It is marked on the character card in the lower right corner with a blue bottle. Unless printed on the card as 0, this value can never be affected by actions, locations, or scenes to be made below 1.

Play

For more information, see the Play page.

Play area

For more information, see the Play area page.

Quick

For more information, see the Quick page.

Quick Ability

For more information, see the Quick Ability page.

Regressed

For more information, see the Regressed page.

Resources

For more information, see the Resources page.

Restore

For more information, see the Restore page.

Reveal

Revealing a card means you show it to your opponent before continuing.

Search

Timeout

Timeout is the player's Discard Pile.

Token

For more information, see the Token page.

Tuck

Tucking refers to placing a card back into its owner's deck, usually on the bottom.

Turn

For more information, see the Turn page.

Unique

For more information, see the Unique page.


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